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Reviewed by: Devon With a sudden influx of import market racing games, it leads a lot of gamers to ask, "Are any of these games any good?" Up to bat right now, we have Eutechnyx's Street Racing Syndicate, which boasts over 40 import cars from over 15 manufacturers. It promises a lot, but can it measure up to the expectations? The mode that the game revolves around is street mode. It includes a city that you are free to roam around in, but before you can, you have to buy and pimp out a ride. You're presented with a series of manufacturers to choose from, including Nissan, Mitsubishi, Toyota, Lexus and others. Honda is noticeably absent, but the cars available from the other manufacturers are nice and varied.
![]() SRS offers three large cities to travel around to get to your races. This is actually completely optional, as you can go into the map menu and simply "jump" to a location and you will instantly be teleported there. In the cities, there's the garage to modify your car, the dealership to buy new cars, and the warehouse to check out your cars and girlfriends. Also driving around the city is some light traffic, some of which are street racers just like yourself. These cars are clearly marked, and you can drive up to the side or behind them and flash your headlights to start a street race. ![]() The main racing events are scattered around the city. Some require you to put money into the pot, while others merely have a horsepower requirement. Before the races, you can check out your opponents' cars and place wagers with them. After that, press start and it's time to race! Don't get too excited though, as this is ironically the least fun part of this game. The biggest problem with the racing engine is that there is barely any sense of speed. I remember crashing and then after accelerating as fast as possible. I figured that I was maybe going 25-30mph, but when I took a look at the speedometer on the corner of the screen, I was seriously surprised. It said I was going in excess of 80 miles per hour! I've been giving some heavy thinking to what a racing game needs to offer-and I've concluded that sense of speed is definitely an important component. After you're done racing and making some money, you're going to want to actually spend your money. This game will definitely let you spend money! Just head on over to the garage to upgrade your car-both aesthetically and performance-wise. While modding your car, you're able to press Y to check out the fully modeled engine, which is a very nice feature. Every time you choose a performance enhancing part, the full stats of your engine are shown. However, the problem is that it doesn't show you the increase or decrease from your past parts; you have to constantly shuffle back and forth between the old parts to see the difference. On top of all of that, while choosing parts, it takes a small amount of time to load. It's not a big problem when choosing a few parts, but once you get into modifying your car heavily, it can be really tedious.
![]() A neat feature that really shows off your car is called cruise. Around the cities are cruise points where the car drives on a set path while you are able to rotate the camera around it. It's a nice thing to look at after you've modified your car and want to check it out in action.
The graphics are very mediocre. The textures aren't particularly sharp and the cars' poly counts aren't the highest. The cars are fairly accurately modeled, but aren't overly impressive. The lighting in the game doesn't look very good, and there're some weird pop-in issues regarding the lighting. To liven up the cities, the streets are almost always slick with water that shows reflections of just about everything. It's a nice effect at first, but it eventually gets a little bit annoying. SRS Racing has fairly good sound effects. The mixing comes out a bit strange though, as at the beginning of the race when everyone's at the starting line, the AI's car engines are roaring incredibly loud. However, after the race starts, if you're further than around ten feet away, you can barely hear them. To make up for it, the engine sounds are varied and give a real feel of excitement. Other than that, there aren't many more sound effects. The music on the other hand is terrible. Before I go any further, let me assure you that I am an avid fan of rap music, yet even I find nothing redeeming in the SRS music collection, which is mainly composed of hip hop. It's lackluster at best, and that's me being kind. The beats are unimpressive and shallow, while the rapping is off-beat and cliché. You'll be turning down the volume on your TV in no time. All in all, SRS disappoints in what it's supposed to do best: race! It seems that the developers lost focus in the actual racing engine, and instead spent more time on the actual car enhancements themselves. This game is perfect for people who enjoy modifying cars, but the casual racer will be left bored.
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